Mortal Shell II:過去の報告と公式パッチの証拠
DayOneFix Editorial · 2026-08-21
公式パッチだけを確認。過去の報告は現行ビルドで再現確認していません。
| 不具合 | 状態 | 判明していること/回避策 | 出典 |
|---|---|---|---|
| Crashes that began with the launch-day patch | 公式が認知 | Multiple players report stable Advance Access play until the first update, then constant crashing. Historical report, not a current-build reproduction. Official notes through the 24 September UTC hotfix were checked on 12 October; no specific resolution of this report is verified. The absence of a named fix is not proof the issue still occurs. | Historical report description retained from previous ledger; original thread URL not recovered. Patch-note review: 1844751498222819 |
| Intro crash at the torch / broken wall cutscene | 未修正 | Independent reports pin the same spot: right after grabbing the torch near the intro boss, crash to desktop within seconds — ‘crashes every time’ for affected players. Historical report, not a current-build reproduction. Official notes through the 24 September UTC hotfix were checked on 12 October; no specific resolution of this report is verified. The absence of a named fix is not proof the issue still occurs. | Historical report description retained from previous ledger; original thread URL not recovered. Patch-note review: 1844751498222819 |
| Crash when cleansing a beacon | 未修正 | Reported with error-report numbers submitted to the developer; not location-consistent like the intro crash but recurring. Historical report, not a current-build reproduction. Official notes through the 24 September UTC hotfix were checked on 12 October; no specific resolution of this report is verified. The absence of a named fix is not proof the issue still occurs. | Historical report description retained from previous ledger; original thread URL not recovered. Patch-note review: 1844751498222819 |
| Frame Generation crashes (carried over from Advance Access) | 未修正 | Reported through two Advance Access hotfixes without resolution. Historical report, not a current-build reproduction. Official notes through the 24 September UTC hotfix were checked on 12 October; no specific resolution of this report is verified. The absence of a named fix is not proof the issue still occurs. The latest hotfix mentions a VSync tooltip while Frame Generation is enabled; that is not a named FG crash fix. | Historical report description retained from previous ledger; original thread URL not recovered. Patch-note review: 1844751498222819 |
| "Pure virtual function" error crash | 未修正 | Engine-level error message on crash; no consistent trigger identified by reporters. Historical report, not a current-build reproduction. Official notes through the 24 September UTC hotfix were checked on 12 October; no specific resolution of this report is verified. The absence of a named fix is not proof the issue still occurs. | Historical report description retained from previous ledger; original thread URL not recovered. Patch-note review: 1844751498222819 |
| Lazlo's Detonation Shell skill crash | 未修正 | One player reproduced it seven times in a row on skill use during Advance Access. Historical report, not a current-build reproduction. Official notes through the 24 September UTC hotfix were checked on 12 October; no specific resolution of this report is verified. The absence of a named fix is not proof the issue still occurs. Lazlo armor clipping and earlier Temperament/dungeon fixes concern different symptoms; do not equate them with this skill crash. | Historical report description retained from previous ledger; original thread URL not recovered. Patch-note review: 1844751498222819 |
| Shell lock-out bug | 未修正 | Reported on the launch-day Reddit bug megathread; players locked out of shells they should have access to. Historical report, not a current-build reproduction. Official notes through the 24 September UTC hotfix were checked on 12 October; no specific resolution of this report is verified. The absence of a named fix is not proof the issue still occurs. | Historical report description retained from previous ledger; original thread URL not recovered. Patch-note review: 1844751498222819 |
**この表の見方:**8月の報告を履歴として残しています。現在のゲームで再現するかは未確認です。公式パッチの確認と、プレイヤー報告の再検証は別の作業です。
過去の報告と現在の証拠
2026年10月12日に公式ノートを再確認しました。元の報告スレッドのURLは回収できていません。赤や琥珀の表示は当時の報告状態であり、現行ビルドで未修正だという証明ではありません。
新たな問題では、プラットフォーム、ビルド、場所、操作、エラー全文を記録してください。ファイル確認やFrame Generationの一時無効化は元に戻せる診断手順で、確認済みの解決策ではありません。PS5本体の停止を熱保護だと断定することもできません。
確認した4件の発売後告知
日付は公式SteamフィードのUTCに統一しています。旧記事の一部はUTC+8の日付でした。
| UTC日付 | 公式告知 | このページとの関係 |
|---|---|---|
| 8/29 | Week 1 Update | Shellリセットなど。保存したクラッシュ報告の解決は未確認 |
| 9/05 | Update | Adaptive Difficultyなど。関連する変更だけでクラッシュ修正とは判断しません |
| 9/14 | Hotfix | 一般的な安定性改善。個別報告との対応は未確認 |
| 9/24 | Hotfix Live Now | Egon’s Stoneの読み込み、エレベーター、Frame Generation使用時のVSync説明、最適化など |
最新告知の訂正では、Bring my Ova Back to meはこのパッチでは修正されず、次の更新で対応予定とされています。予定を配信済みの修正と扱いません。VSyncの説明修正はFGクラッシュの修正証拠ではなく、Lazloの防具の表示修正もDetonation Shellのクラッシュとは異なります。既存の行はfixedに変更していません。
**10月12日の訂正:**パッチが症状に言及しないことは、継続も解決も証明しません。告知には数字のビルドIDがないため、タイトル、UTC日付、告知IDで識別しています。
関連
出典
表の4件は2026年10月12日に公式Steam Community Announcementsから取得しました。過去のプレイヤー報告の元スレッドと現行ビルドでの再現は未確認です。URLが開くことだけでは内容の正確さは証明できません。